This is a rogue-lite game where you control a wild wizard who needs to survive passage through the dungeon to win. A new dungeon pathway is generated every play-through.
Controls: WASD is for movement. Holding down your left mouse button charges up your attack, making it more powerful. Careful! If you charge up too much, you explode!
Game Engine: Unity
All sprites were created using Crypixels and GIMP. The game is live on IPFS with help from Pinata. Unfortunately, I could not deploy custom smart contracts to allow users to own character NFTs and store their scores in metadata.