Trincad is an onchain RPG game that players have to build on the lands in order to have control over the city, the player with the highest control over the city wins the game.
Trincard is more than just an engaging city building simulator; it's an immersive, interactive experience that blends gaming and blockchain technology to offer something wholly unique in the landscape of on-chain gaming. Trincard delivers a deep and richly layered gaming experience that allows players to build and shape the city to gain control. Each construction, each development, and each decision you make has direct consequences, influencing your control over the city. The ultimate aim is to strategically erect and manage the most successful city, with the player wielding the highest level of control crowned as the winner. It's a game of strategy, foresight, and relentless ambition.
Trincad was built with unity engibe usung the C# programming Language. Trincard is run onchain on top of the Unity MUD template. We have smart contract codes in then nonunity projects that generated the tables for the in-games assets: the builders, Gameobjects and building resources. we also created smart contracts that control the movement of the builders and the generation or recources. Trincard incorporates Optimism Goerli testnet and Filecoin's NFT.Storage. The use of the Optimism Goerli testnet ensures Signing into the game, tranfer of tokens, NFT marketplace and for the minting of NFTS. The incorporation of Filecoin's NFT.Storage takes the game to another level. The integration of decentralized storage for NFTs provides players with the confidence that their in-game assets - ranging from land deeds to architectural designs - are safely stored, independently verifiable, and entirely owned by them. This enhances both the gaming experience and the value of assets within the Trincard universe.