A P2E chess game with AI built using MUD and zkML generates zkProof for the AI difficulty.
The Chess Game built using MUD Framework with Lattice and zkML is designed to bring the classic game of chess into the realm of virtual text-based environments. It leverages the MUD framework to provide a multiplayer experience where players can compete against each other in chess matches. The Lattice technology is employed to create the virtual world and facilitate player interactions, while zkML enables secure and private communication between players.
This is a chess game implemented using the MUD (Multi-User Dungeon) framework, along with Lattice and zkML technologies. It offers a unique and interactive chess-playing experience in a text-based virtual environment.
The Chess Game built using MUD Framework with Lattice and zkML is designed to bring the classic game of chess into the realm of virtual text-based environments. It leverages the MUD framework to provide a multiplayer experience where players can compete against each other in chess matches. The Lattice technology is employed to create the virtual world and facilitate player interactions, while zkML enables secure and private communication between players.
To install and set up the Chess Game, follow these steps:
git clone https://github.com/your_username/chess-game.git
cd chess-game
npm install
npm run build
npm start
Once the Chess Game is installed and the server is running, players can connect to the game using their preferred MUD client software. They can connect to the server's IP address and port number to access the game environment. Once connected, players can create a new account or log in with their existing credentials. They can then join ongoing chess matches or challenge other online players for a new match.
The game provides a command-line interface where players can enter various commands to interact with the game, move their pieces, and communicate with opponents. The interface is intuitive and easy to use, with clear instructions and error messages to guide the players.
The gameplay in the Chess Game built using MUD Framework with Lattice and zkML follows the traditional rules of chess. Players take turns moving their pieces on the board, aiming to capture their opponent's king. Special moves like castling and pawn promotion are supported as well. The game interface provides real-time updates and notifications to keep players informed about their opponent's moves and the state of the game.
The secure communication facilitated by zkML ensures that player interactions remain private and secure. Messages exchanged between players are encrypted and authenticated, preventing eavesdropping or tampering.
Contributions to the Chess Game are welcome and encouraged! If you find any bugs, have suggestions for new features, or want to contribute code, please follow these steps:
git checkout -b my-feature
git commit -am 'Add new feature'
git push origin my-feature
your changes and their benefits.
Please ensure that your contributions adhere to the coding standards and guidelines of the project.
The Chess Game built using MUD Framework with Lattice and zkML is licensed under the MIT License. You are free to modify, distribute, and use the game in accordance with the terms of the license.