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Supercities

A massive collaborative urban game to incentivize data availability and trustability from private and public goods in cities

Supercities

Created At

Autonomous Worlds

Project Description

This project is a proof of concept of a MUD engine to generate, verify and update urban interactions with public and private goods, incentivizing data availability on-chain throughout the World.sol contract and its trustability with custom attestations and existing protocols.

How it's Made

This project was done with solidity contracts for Supercities' multiple components and systems. It was built from the Vite starter app by the Lattice team, the MUD framework, Foundry, and Typescript. The user interface was designed on Figma and implemented using Tailwind for the styles.

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