StarkTrip is a cognitive game designed to help you improve your problem solving skills. The objective is to find the shortest path that allows you to pick up and deliver a set of characters to their corresponding planet without running out of gas.
StarkTrip is a cognitive game designed to help you improve your problem solving skills. The objective is to find the shortest path that allows you to pick up and deliver a set of characters to their corresponding planet without running out of gas. It has infinite levels and each level has increase complexity. Also we will have a leaderboard to showcase the highest scores. StarkTrip is the first game of a series of cognitive games we plan to design in a gaming platform called StarkThink.
StarkTrip is a game developed with the Dojo Game Engine, an open-source framework for building provable games and autonomous worlds. Dojo extends Cairo, a language that supports zero-knowledge proofs for computation validity, allowing for exponential on-chain scaling while maintaining Ethereum's security properties. The front-end of the game is built using React, providing a dynamic and responsive user interface.
The game is deployed using Slot, a toolchain by Cartridge, facilitating rapid deployment of Katana and Torii instances. Katana handles server-side logic and real-time game state management, while Torii manages networking and communication between the client and server, ensuring smooth multiplayer experiences.