Rill is a platform that will be used for e-sport tournaments. Players get rewarded instantly or after a gameround has been concluded and distribute prizes depending on their achievements
Rill wants to bring the tension in a competition during e-sport events to the next level.
We can reward gamers for their performance after every kill, every round, or even after completing quests. If you are playing in a team, we can also allocate shares to the team members, based on who did the most work, assists.
Spice up the game with custom achievements, complete in-game objectives to win NFT badges. E.g:
Nobody likes (rage) quitters, especially when you are flexing your super awesome skills. With Rill we can also prevent (rage) quitters. To be able to play a game, the player needs to stake an amount. This amount will be returned to him in a stream. So if he leaves mid-game, he will only have earned his stake back for the amount of time he was in the game.
When the user logs into his dashboard, he can see his NFTs and a real-time log when someone kills another player.
** Polygon **
Our NFTs are being minted on the polygon network. Money streaming is also being done on the test network of polygon, Mumbai.
** Web3Auth **
Web3Auth is being used to log in so the player can reach his dashboard.
** NFTPort **
We are using NFTPort to mint our NFTs
** Superfluid**
Is being used to stream and instant distribute between all the players