Porting Monad's Execution Client to Build Natively on Windows
This projects goal was to take the source code of Monad's execution client (https://github.com/category-labs/monad) and modify it to build and run natively on Windows. I was unable to finish, but I successfully got the execution client to compile and got 86% of the test cases to pass on a Windows Native build, which is pretty far IMO.
The project takes Monad's execution client and pretty much replaces all of the linux api's and libraries with Windows ones. The execution client already comes with a test suite that was used to automatically check where the code was flawed once the execution client was modified to a point where it could actually compile on Windows. I mostly used Claude Opus in a loop that would check compiler errors and fix them in groups, and then check the monad test suite and fix the failing test cases in groups. Claude and I had to go through a lot of planning steps and modify the codebase in "phases" that I defined in order to get Opus to actually solve the problem piece by piece efficiently.

