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Jokio - Open Market for Web3 Games

Open Market for Web3 Games - Decentralised AppStores owned by communities

Jokio - Open Market for Web3 Games

Created At

ETHGlobal Tokyo

Winner of

πŸŠβ€β™‚οΈ Polygon β€” Pool Prize

Project Description

We are building an open market for Web3 games to empower game developers and communities by providing all necessary tooling for publishing and profiting from the games they create and play. We believe that the open market will revolutionize the gaming industry by creating new opportunities, and new exciting jobs.

For example, community members will become game testers and publishers, and earn money by playing different games (like a childhood dream come true). An open market will make the gaming industry a more equitable, sustainable, and open ecosystem for game developers, communities, and players alike.

Web3 is about collaboration and ownership and that’s exactly what we aim to achieve by building this project.

The solution we built for today is an incentive system between the following three parties: game developers, communities as publishers, and players. All incentives are written in smart contract and deployed on blockchain. It has a network effect and everyone is motivated to keep the system up and running, and all parties will benefit from it (except for large corporations πŸ˜€)

How it's Made

Our focus is on incentives smart contract. Angular is used for the front-end and Solidity for writing smart contracts. We use MetaMask for authentication. Push Protocol for sending notifications once new game is created or published. The Graph for reading data from the blockchain. We have a special feature for ApeCoin owners.

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