Bowled is a card-based cricket game. Players get to test their cricket strategies using a deck of cards against other players.
Bowled is a multi-player card game. A user is given a deck of cricket player cards with unique skills. In a game between 2 teams, the user is asked to set their strategies such as Batting lineup, bowling lineup, player selection etc. The game is simulated using a probabilistic distribution of player skills.
We started building the game in ETHIndia 2022 and continue to make updates every week.
The project uses sveltekit with tailwind for the frontend which is deployed using Spheron. The backend APIs are written in python. The game is simulated ball to ball using the skills of the players. The data generated by the game is then stored on IPFS. We were looking to integrate Polybase for data storage.