A paradigm to utilize existing WEB2.5 infrastructures (including Mask Network, Safe AA, Chainlink Functions, etc.) to revive NFT IPs and onboard WEB2 users through socialized gaming.
In this hackathon, we created a little card-based game called "Loot the World" to showcase our idea. The game allows players to have fun on famous NFT IPs (BAYC, Otherside from Yuga Labs for example) across different chains (e.g. Ethereum, Polygon, BSC), EVEN THOUGH they don't actually own those NFTs. The players can be connected through social media like Twitter and Discord, using ENS, Lens, Unstoppable Domains, etc. Through these social relationships, players are able to "LOOT" (with conditions) their connections' NFTs for their own fun! Apart from card game battling, the game is also connected to a DeFi contract specific to the game, increasing the fun economically.